Media Summary: This is a simple yet nice-to-look-at test for the Work in progress. This system allows for nearly infinite customization of sky, An explanation of the technology behind the
Source Engine Dynamic Lighting And - Detailed Analysis & Overview
This is a simple yet nice-to-look-at test for the Work in progress. This system allows for nearly infinite customization of sky, An explanation of the technology behind the using env_projectedtexture instead of the usual This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational聽...