Media Summary: Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ... Bombs do bomb stuff. They impart physics force, cause
Tiny Combat Redux Splash Damage - Detailed Analysis & Overview
Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ... Bombs do bomb stuff. They impart physics force, cause This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ... Experimenting with UI styles and fonts. I have some thoughts on what I want the final UI aesthetic to be. I'm kinda going for an old ... I've been busy with real life stuff so I haven't been as active. With demo day over and unguided weapons in a good place I've ...
From the April 28, 2026 build of Blood: Refreshed Supply. In the original game, you can finish your opponents off. But you can be ... This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ... Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully. There's no sound because this is secretly a gif. Howdy folks! In today's episode of Jank Tech, we talk about the twin basolk, heavy slams, melee afflictions and contagious bond. One of the bugs I fixed today was causing ALL projectiles fired from a gun inflict explosion
Hitting things makes parts fall off. Dragging them along the ground