Media Summary: Dual keyboard n mouse now supported. For more frequent updates and download link: Probably should work on some lighting next, it's pretty fucking ugly right now. Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

Opengl Hell Engine Dev 11 - Detailed Analysis & Overview

Dual keyboard n mouse now supported. For more frequent updates and download link: Probably should work on some lighting next, it's pretty fucking ugly right now. Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ... Rendering a ptich black room is actually quite a challenging problem in computer graphics. I stopped the bleeding by giving each ... Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ... Tonigh gonna be re-implementing the Tokarev, Remington 870, AKS74U, and Glock attachments, and hunting down a list of bugs.

Supports quad mouse n keys. Nothing new visually since the last video, whole lotta micro optimizations though. I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere. I am gonna smoke this ... I've been going hard the last week on this. Tryna get back to where I was before I lost the source to the last version. But I'm glad I ... This turned out to be a lot harder than I expected, so quite a bit more work to do on this one. Thank you to everybody who has ... Intro and Outro music: Jupiter Down - The Broadcasted live on Twitch -- Watch live at

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OpenGL Hell Engine Dev 11: MP7 and ADS
OpenGL Hell Engine Dev 03: Windows and Weatherboards
OpenGL Hell Engine Dev 04: PBR and transparency.
Evil Engine (3D FPS Engine, OpenGL, C++11)
OpenGL Hell Engine Dev 05: Light bleeding
OpenGL Hell Engine Dev 10: Indirect specular and knife
OpenGL Hell Engine Dev 02: Level Editor
OpenGL Hell Engine Dev 13: Glass bullet hole decals
OpenGL Hell Engine Dev 08: Shotgun
OpenGL Hell Engine Dev 06: Split screen multiplayer
OpenGL Game Demo
OpenGL/Vulkan c++ game engine dev: 𝑪𝒂𝒓𝒍𝒐𝒔 𝑭𝒖𝒏𝒅 𝑹𝒂𝒊𝒔𝒆𝒓 𝑬𝑫𝑰𝑻𝑰𝑶𝑵
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OpenGL Hell Engine Dev 11: MP7 and ADS

OpenGL Hell Engine Dev 11: MP7 and ADS

Dual keyboard n mouse now supported. For more frequent updates and download link: https://discord.gg/XmRgws6mwJ.

OpenGL Hell Engine Dev 03: Windows and Weatherboards

OpenGL Hell Engine Dev 03: Windows and Weatherboards

Probably should work on some lighting next, it's pretty fucking ugly right now.

Sponsored
OpenGL Hell Engine Dev 04: PBR and transparency.

OpenGL Hell Engine Dev 04: PBR and transparency.

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

Evil Engine (3D FPS Engine, OpenGL, C++11)

Evil Engine (3D FPS Engine, OpenGL, C++11)

I've been fully rewriting the

OpenGL Hell Engine Dev 05: Light bleeding

OpenGL Hell Engine Dev 05: Light bleeding

Rendering a ptich black room is actually quite a challenging problem in computer graphics. I stopped the bleeding by giving each ...

Sponsored
OpenGL Hell Engine Dev 10: Indirect specular and knife

OpenGL Hell Engine Dev 10: Indirect specular and knife

Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ...

OpenGL Hell Engine Dev 02: Level Editor

OpenGL Hell Engine Dev 02: Level Editor

The last iteration of the

OpenGL Hell Engine Dev 13: Glass bullet hole decals

OpenGL Hell Engine Dev 13: Glass bullet hole decals

Fiddly to set up but we now we got em.

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 06: Split screen multiplayer

OpenGL Hell Engine Dev 06: Split screen multiplayer

Lost the source to the

OpenGL Game Demo

OpenGL Game Demo

An

OpenGL/Vulkan c++ game engine dev: 𝑪𝒂𝒓𝒍𝒐𝒔 𝑭𝒖𝒏𝒅 𝑹𝒂𝒊𝒔𝒆𝒓 𝑬𝑫𝑰𝑻𝑰𝑶𝑵

OpenGL/Vulkan c++ game engine dev: 𝑪𝒂𝒓𝒍𝒐𝒔 𝑭𝒖𝒏𝒅 𝑹𝒂𝒊𝒔𝒆𝒓 𝑬𝑫𝑰𝑻𝑰𝑶𝑵

Tonigh gonna be re-implementing the Tokarev, Remington 870, AKS74U, and Glock attachments, and hunting down a list of bugs.

OpenGL Hell Engine Dev 18: Four mice four keyboards

OpenGL Hell Engine Dev 18: Four mice four keyboards

Supports quad mouse n keys. Nothing new visually since the last video, whole lotta micro optimizations though.

OpenGL Hell Engine Dev 17: Four player splitscreen

OpenGL Hell Engine Dev 17: Four player splitscreen

I knew this was going to be a nightmare to add, the 2 player/dual split stuff was hardcoded everywhere. I am gonna smoke this ...

Ducktape | C++ OpenGL Game Engine progress

Ducktape | C++ OpenGL Game Engine progress

https://github.com/DucktapeEngine/Ducktape.

OpenGL Hell Engine Dev 07: Global Illumination

OpenGL Hell Engine Dev 07: Global Illumination

I've been going hard the last week on this. Tryna get back to where I was before I lost the source to the last version. But I'm glad I ...

OpenGL/Vulkan c++ game engine dev: 100𝑲 𝑪𝒆𝒍𝒆𝒃𝒓𝒂𝒕𝒊𝒐𝒏 𝑬𝑫𝑰𝑻𝑰𝑶𝑵

OpenGL/Vulkan c++ game engine dev: 100𝑲 𝑪𝒆𝒍𝒆𝒃𝒓𝒂𝒕𝒊𝒐𝒏 𝑬𝑫𝑰𝑻𝑰𝑶𝑵

This turned out to be a lot harder than I expected, so quite a bit more work to do on this one. Thank you to everybody who has ...

SFML Bullet Hell Engine - 1

SFML Bullet Hell Engine - 1

Source: https://github.com/erikbolumburu11/BulletHell-

Xenko Engine: Introduction and First Look (4:58 for review)

Xenko Engine: Introduction and First Look (4:58 for review)

Intro and Outro music: Jupiter Down - The

Game Engine Programming: Export scale, logging changes, bug fixes.

Game Engine Programming: Export scale, logging changes, bug fixes.

Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/naysayer88.

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